June '21 - Unity Outcome - Crash Game


I'm still trucking along (lol) with my Unity and C# course and it feels much easier than my Python learning. The language seems to make sense much more to me - and because there's a visual element to the software I'm using I think that it's easier for me to understand the affect of the code I'm writing. This month I've been getting my head around making small mini games that could become interactive installations. The important element here I believe is how the data can be translated on screen (or through projection or display) and implementing my own OSC controls and input types. This isn't the usual way to use Unity - as mostly it's used for game design but I believe most of these skills are transferable.

Thanks for sticking with me on these blogs! Tom